*base-height* (variable)
*centre-altitude* (variable)
*depth-divide* (variable)
*down-level* (variable)
*flatten-index* (variable)
*ground-colour* (variable)
*interpolation-index* (variable)
*lod-colours* (variable)
*master-dimension* (variable)
*master-interleaved-array* (variable)
*master-levels* (variable)
*master-nodes* (variable)
*master-triangle-indices* (variable)
*max-levels* (variable)
*object-depth-levels* (variable)
*object-depths* (variable)
*patch-height* (variable)
*patch-max-level* (variable)
*patch-width* (variable)
*sea-colour* (variable)
*sea-indices* (variable)
*sea-vertices* (variable)
*terrain-root* (variable)
*terrain-width* (variable)
*triangle-indices-ctype* (variable)
*triangle-indices-ctype-size* (variable)
*triangle-indices-edges* (variable)
*triangle-indices-gl-enum-type* (variable)
*triangle-indices-length-levels* (variable)
*triangle-indices-levels* (variable)
*up-level* (variable)
*waterline-step* (variable)
+east+ (constant)
+north+ (constant)
+south+ (constant)
+west+ (constant)
draw-level-0-patches (function)
loop-over-level-0-triangle-index-arrays (function)
*centre-altitude* (variable)
*master-interleaved-array* (variable)
interleaved-arrays (generic function)
loop-over-level-0-triangle-index-arrays (function)
loop-over-triangle-index-arrays (function)
terrain-patch-initialize-arrays (function)
terrain-patch-setup-interleaved-arrays (function)
setup-interleaved-arrays-level (function)
calculate-cache-level (function)
calculate-cache-level (function)
calculate-desired-level (function)
calculate-lod (function)
make-children (function)
clamp (function)
*ground-colour* (variable)
*sea-colour* (variable)
colour-ref (macro)
*lod-colours* (variable)
compression-function (function)
*triangle-indices-ctype* (variable)
*triangle-indices-ctype-size* (variable)
draw-lod-depth-level (function)
draw-lod-depth-level-sea (function)
*object-depth-levels* (variable)
*object-depths* (variable)
calculate-desired-level (function)
level-to-dimension (macro)
*master-dimension* (variable)
*depth-divide* (variable)
terrain-patch-level-down (function)
update-for-draw (function)
draw-level-0-patches (function)
draw-lod-depth-level (function)
draw-lod-depth-level-sea (function)
draw-patch (function)
for-each-visible-triangle (generic function)
*triangle-indices-edges* (variable)
interleaved-element (macro)
*triangle-indices-gl-enum-type* (variable)
update-for-draw (function)
for-each-visible-triangle (generic function)
compression-function (function)
*triangle-indices-gl-enum-type* (variable)
world-to-grid (function)
interpolate-height (function)
*base-height* (variable)
*patch-height* (variable)
*flatten-index* (variable)
*interpolation-index* (variable)
loop-over-level-0-triangle-index-arrays (function)
loop-over-triangle-index-arrays (function)
initialize-triangle-indices (function)
*master-triangle-indices* (variable)
*sea-indices* (variable)
*triangle-indices-ctype* (variable)
*triangle-indices-ctype-size* (variable)
*triangle-indices-edges* (variable)
*triangle-indices-gl-enum-type* (variable)
*triangle-indices-length-levels* (variable)
*triangle-indices-levels* (variable)
initialize (function)
terrain-patch-initialize-arrays (function)
initialize-triangle-indices (function)
*master-interleaved-array* (variable)
interleaved-arrays (generic function)
terrain-patch-setup-interleaved-arrays (function)
setup-interleaved-arrays-level (function)
interleaved-element (macro)
interpolate-height (function)
interpolate-normal (function)
ray-intersects-object (function)
setup-invisibles (function)
*triangle-indices-length-levels* (variable)
calculate-cache-level (function)
calculate-desired-level (function)
draw-lod-depth-level (function)
setup-interleaved-arrays-level (function)
*down-level* (variable)
*patch-max-level* (variable)
*up-level* (variable)
draw-level-0-patches (function)
loop-over-level-0-triangle-index-arrays (function)
terrain-patch-level-down (function)
draw-lod-depth-level-sea (function)
level-to-dimension (macro)
terrain-patch-level-up (function)
*master-levels* (variable)
*max-levels* (variable)
*object-depth-levels* (variable)
*triangle-indices-length-levels* (variable)
*triangle-indices-levels* (variable)
calculate-lod (function)
modify-lod (function)
draw-lod-depth-level (function)
draw-lod-depth-level-sea (function)
loop-over-level-0-triangle-index-arrays (function)
loop-over-triangle-index-arrays (function)
make-children (function)
make-root (function)
*patch-max-level* (variable)
modify-lod (function)
set-neighbours (macro)
root-node (generic function)
terrain-node (class)
*master-nodes* (variable)
interpolate-normal (function)
normal-ref (macro)
setup-normals (function)
ray-intersects-object (function)
loop-over-level-0-triangle-index-arrays (function)
loop-over-triangle-index-arrays (function)
draw-patch (function)
terrain-patch (class)
terrain-patch-initialize-arrays (function)
terrain-patch-level-down (function)
terrain-patch-level-up (function)
terrain-patch-setup-interleaved-arrays (function)
draw-level-0-patches (function)
prand (function)
ray-intersects-object (function)
colour-ref (macro)
normal-ref (macro)
triindex-ref (macro)
vertex-ref (macro)
make-root (function)
root (function)
*terrain-root* (variable)
root-node (generic function)
draw-lod-depth-level-sea (function)
set-neighbours (macro)
terrain-patch-setup-interleaved-arrays (function)
setup-interleaved-arrays-level (function)
setup-invisibles (function)
setup-normals (function)
*triangle-indices-ctype-size* (variable)
size-x (generic function)
size-y (generic function)
*waterline-step* (variable)
terrain-node (class)
terrain-patch (class)
terrain-patch-initialize-arrays (function)
terrain-patch-level-down (function)
terrain-patch-level-up (function)
terrain-patch-setup-interleaved-arrays (function)
level-to-dimension (macro)
world-to-grid (function)
for-each-visible-triangle (generic function)
loop-over-level-0-triangle-index-arrays (function)
loop-over-triangle-index-arrays (function)
initialize-triangle-indices (function)
*master-triangle-indices* (variable)
triindex-ref (macro)
*triangle-indices-gl-enum-type* (variable)
terrain-patch-level-up (function)
update-for-draw (function)
vertex-ref (macro)
*sea-vertices* (variable)
for-each-visible-triangle (generic function)
*patch-width* (variable)
*terrain-width* (variable)
world-to-grid (function)
size-x (generic function)
x0 (function)
x1 (function)
xh (function)
size-y (generic function)
y0 (function)
y1 (function)
yh (function)